USS Voltaire

Voltaire Opts Out Of Romulus Destruction


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Delve into the future and wander the corridors of the USS Voltaire. Follow the sleek, Nova class starship as she paves the way through discovery, surveying the outter expanse of the quadrant and striving to learn more about the universe in which we live. One of the many spearheads of research and exploration, her exploits will determine the future of the Federation's knowledge and understanding.

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Here on the Voltaire we promote emotive writing, deeper characterisation and storylines that are designed to provoke a sense of grittiness and realism to an extent that makes reading the posts of other players enjoyable. We hope to provide a relaxed atmosphere, a setting which allows room for movement but in the 'Star Trek' environment. Most importantly - we want our writers to have a good time.

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This sim requires a stronger and more open approach to simming and offers something a little different from standard Starship procedure and generic playing. We're searching for those who lean more towards 'writing' in a believable and atmospheric manner rather than those out there to sim. You're here to have fun and experiment with more freedom in your writing.

Take a look around and scour for the position that you think may suit you. Everyone is significant no matter where they serve so potential players are encouraged to consider assistant departmental roles and civillian roles instead of only wishing to play a senior officer. Rememeber! We're a science vessel!


Destruction of Romulus: The USS Voltaire has opted not to observe the destruction of Romulus. All prospective players should be aware that this is a non-canon sim from that perspective prior to applying. Thank you.




Recent News     [ Show All News » ]

Another New Crewmember
Posted by Commander Bal Kenyal on Friday, July 30th, 2010 @ 11:32am
Category: General News

Hi all,

Please join me in welcoming John to the sim, he'll be playing Lieutenant JG Christina Samantha Maria de Witt-Heselin van Baarle Nasau, our new Chief Science Officer!

I've yet to understand the name completely but I have a feeling that our latest addition has a connection to the Dutch Royal Family, a rather interesting notion. I'm not sure how far we can shorten the name but going with the old European footbal mantra, I think "Van Baarle" seems appropriate!

You'd have to ask John, though :)

Thanks folks,

Neil (aka Commander Kenyal)
New Crewmember
Posted by Commander Bal Kenyal on Tuesday, July 27th, 2010 @ 03:16am
Category: Simm Announcement

All!

Please welcome Stu who'll be playing Lieutenat Natasha Radcliffe, our new chief flight control officer and resident piloting expert. Tasha seems keen to climb the career ladder so watch out, JD, Haskins might be struggling to fit time in for his extra command training.

Neil (aka Commander Kenyal)
Moving Along
Posted by Commander Bal Kenyal on Sunday, July 25th, 2010 @ 01:14pm
Category: General News

So we're back to normal, sort of. I need to get some JP's up and running but it looks like you're all still active and that we're going to get some work done, yay!

Remember you should be thinking about how the transition in command will affect both your character and any NPC's in your departments, I'm well open to some players having concerns or even doubts and it's up to you to react how you see fit. Otherwise you'll find Kenyal very different from MacCormack, he's very approachable and less prone to stress, soft spoken and gentle for the most part. You'll also find him inexperienced, unsure of himself and lacking that blunt honesty and confidence that MacCormack always flaunted.

Sooo

As was mentioned during the staff briefing JP you're all free to go back and forth to the starbase as you wish and if you need any help with posts over there I'm more than happy to NPC some people or describe some settings, just drop me a PM. Might be worth talking amongst yourselves and taking the time to develop new PNPC's since there's supposed to be a minor crew rotation taking place.

I'm talking with Chris about mission 2 now, we're going to implement an idea of ours ASAP but I'm open to suggestions or anything that you'd like to involve in the sim as a subplot. Meantme! Seek out Noah Mitchell and force him to establish himself as the XO, I'm dying to see how he deals with all those little administrative nigglings :D

Cheers folks,

Neil (aka Commander Kenyal)